| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | 12 | 10 | 334 | 6 | 9 | 15 | 45 | 106 | 10 | 4 | 0 | Gain Spear of Justice. | ||||||||||||||||||||||
Conclusion
4/6 ally City Guards survived.
Reward: Spear of Justice (250)
27.6.2024
Outpost Phase – 115: Pylon Problems
Event WO-07: B
Lurker attack. Add 47.1 to the calendar in the final week of the next summer.
Notes
1. Passage of Time
2. Outpost Event
- WO-07: B
-- Lurker attack
--- Hunting Lodge: damaged, repair with from town
--- Garden: use soldier, no effect
3. Building Operations
- Kronyx: Buy for 4 gold, pay 2 gold for town's
- Garden: turn card
- Barracks: train 1 soldier, from town
4. Downtime
- Dravena: Level-up (4)
- Kronyx: Level-up (3)
5. Construction
- Upgrade Logging Camp
-- +1 prosperity
PUZZLES:
Gloomhaven final note after the end game:
"put event 46 i[h] [city] summer deck"
Forgotten Circles / treasure chest in the final scenario:
"unlock new scenario ruinous research lab 81"
Envelope A text:
"THE PIECES FORM A WHOLE THE GOLEM COMES TO LIFE IT SPEAKS ITS NAME METAL MOSAIC"
Frosthaven puzzle book title
"PROJECT SOURCE"
Puzzle book puzzle 2: open section 30.6
Event WR-39: B
All characters start the next scenario with , , and discard one card.
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Ravager | 8 | 8 | 15 | 177 | 4 | 2 | 2 | 6 | 36 | -1 | 1-1 | 1 | 2 | 0 | Paid for Logging Camp upgrade: . | ||||||||||||||||||
|
|
- | Daredevil | 15 | 8 | 15 | 114 | 3 | 5 | 0 | 0 | -6 | 14 | 1 | 1 | 3 | 1 | 1 | 3 | 2 | 1 | Buy for 4 gold. Pay 2 gold for town's . | ||||||||||||||
|
|
- | 4 | 8 | 15 | 273 | 5 | 3 | 2 | 6 | -3 | 80 | -4 | 1 | 6 | 2 | 0 | Paid 3 gold for soldier. Paid for Logging Camp upgrade: 4 . | ||||||||||||||||||
|
|
- | 12 | 8 | 15 | 312 | 6 | 1 | 1 | 3 | 61 | -1 | 2 | 2 | 0 | Paid for Logging Camp upgrade: . | ||||||||||||||||||||
Conclusion
Rewards:
- Gain 15 XP each
Section links:
- Add 66.2 to the calendar in 7 weeks (number of pylons destroyed + 1)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | −1 | Repair Hunting Lodge | No |
| Hide | −1 | Repair Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Hide | −1 | Train soldier | No |
| Soldiers | +1 | Barracks | No |
| Soldiers | −1 | Lurker attack | No |
| Lumber | −1 | Upgrade Logging Camp | No |
| Metal | −1 | Upgrade Logging Camp | No |
| Hide | −1 | Upgrade Logging Camp | No |
| Prosperity | +1 | Upgrade Logging Camp | No |
26.6.2024
Outpost Phase – 10: Crystal Enclosure
Event WO-08: B
Algox attack. Gain 2 collective .
Notes
1. Passage of Time
2. Outpost Event
- WO-08: B
-- Algox attack: Target 8 buildings
--- Mining Camp: no effect
--- Barracks: use soldier, no effect
--- Garden: use soldier, no effect
--- Logging Camp: no effect
--- Craftsman: *damaged* (2M, 1H from town)
--- Hunting Lodge: no effect
--- Alchemist: use soldier, no effect
--- Carpenter: use soldier, no effect
3. Building Operations:
- Buy 3 resources for 6 gold
- Train 1 soldier
- Gain and from Garden
4. Downtime:
- Kronyx: Craft Flexible Slippers ()
- Kronyx: Gain Unhealthy Mixture brewed by town
5. Construction:
- Build Wall L
Event WR-15: A
Place Uncharded Core campaign sticker over Charged Core. Add SO-45.
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Duelist | 12 | 8 | 146 | 3 | 1 | 0 | 0 | -10 | 30 | 1 | 5 | 3 | 0 | Paid for Walls L: 10 gold. | |||||||||||||||||||
|
|
- | Ravager | 9 | 8 | 76 | 2 | 3 | 4 | 12 | 20 | 1 | 1-1 | 1 | 2 | 3 | 1 | Four extra loot tokens from treasure. Random item: Mirrored Knife (185). Craft Flexible Slippers (). | ||||||||||||||||||
|
|
- | 10 | 8 | 246 | 5 | 4 | 5 | 15 | -9 | 77 | -1 | 1 | 3 | 1 | 1 | Paid for resources: 6 gold. Paid for soldier: 3 gold. Paid for Walls L: 1 . | |||||||||||||||||||
|
|
- | Insomniac | 8 | 8 | 277 | 6 | 3 | 1 | 3 | 58 | 3-2 | 7 | 3 | 1 | Paid for Walls L: 2 . | ||||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #71 | Gain 4 loot cards |
|
positive |
Conclusion
Rewards:
- Gain 1 morale and 1 inspiration
New scenario:
- Crystal Fields (18)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +1 | Reward | No |
| Inspiration | +1 | Reward | No |
| Metal | −2 | Repair Craftsman | No |
| Hide | −1 | Repair Craftsman | No |
| Hide | +2 | WO-08: B | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Soldiers | −4 | Used in Algox attack | No |
| Soldiers | +1 | Barracks | No |
| Hide | −1 | Train soldier | No |
| Axenut | +1 | From Garden | No |
| Flamefruit | +1 | From Garden | No |
| Axenut | −2 | Brew Unhealthy Mixture | No |
| Lumber | −1 | Build Walls L | No |
| Metal | −2 | Build Walls L | No |
| Hide | −1 | Build Walls L | No |
| Total Defense | +5 | Walls L | No |
25.6.2024
Outpost Phase – 34: Top of the Spire
Event WO-13: A
Gain 20 collective gold and 3 collective . Remove WO-14.
Notes
1. Passage of Time
2. Outpost Event
- WO-13: A
-- Gain 20 collective gold and 3 collective . Remove even WO-14 from the winter outpost deck.
3. Building Operations
- Buy 3 resources for 6 gold
- Garden: Rotated
- Barracks: Trained 1 soldier
4. Downtime
- Kronyx: Brew Frenzy Potion ( from town)
5. Construction
- Build Carpenter
-- +1 prosperity
-- 7.3
--- Add events SO-53 and SO-60 to the summer outpost deck
Event WR-14: B
All characters start with
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Executioner | 5 | 8 | 126 | 3 | 0 | 0 | 0 | 2 | -10 | 40 | -1 | 3 | 3 | 0 | Pay 10 gold for Carpenter. Pay 1 lumber for Carpenter. | ||||||||||||||||||
|
|
- | Dynamo | 6 | 8 | 59 | 2 | 0 | 0 | 0 | 8 | 8 | 1 | 2 | 0 | |||||||||||||||||||||
|
|
- | 8 | 8 | 228 | 5 | 0 | 0 | 0 | 5 | 71 | -2 | 5 | 1 | 0 | Pay 2 lumber for Carpenter. | ||||||||||||||||||||
|
|
- | Assassin | 9 | 8 | 261 | 5 | 0 | 0 | 0 | 5 | -9 | 55 | 6 | 2 | 0 | Mastery 1 done. Paid 6 gold for resources, 3 gold for soldier. | |||||||||||||||||||
Notes
No loot deck
Conclusion
Reward:
- Gain Coral Shard/Crown campaign sticker
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +3 | WO-13: A | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Metal | −1 | Train soldier | No |
| Soldiers | +1 | Barracks | No |
| Axenut | −1 | Kronyx: Brew Frenzy Potion | No |
| Corpsecap | −1 | Kronyx: Brew Frenzy Potion | No |
| Lumber | −1 | Build Carpenter | No |
| Metal | −3 | Build Carpenter | No |
| Hide | −2 | Build Carpenter | No |
| Prosperity | +1 | Build Carpenter | No |
6.6.2024
Outpost Phase – 23: Spire Basement
Event WO-17: B
Gain 2 morale. Add event SO-41 to the summer outpost deck.
Notes
1. Passage of Time:
- 169.3: Crain’s Recovery
-- New scenarios: 36: Buried Ducts, 37: The Dead Mile
-- Read 190.4
- 190.4: Puzzle Book
-- Open the puzzle book to the first page.
- Puzzle Book:
-- First puzzle solution: 29.5
- 29.5:
-- Turn to the next page in the puzzle book
2. Outpost event: WO-17
- Gain 2 morale
- Add event SO-41 to the summer outpost deck.
3. Building Operations:
- Buy 3 resources for 6 gold
- Garden: to town, to Ghiteia
- Alchemist:
-- Dravena: Brew Holy Water
-- Ghiteia: Brew Fireshield Potion
-- B'Sháni: Brew Stamina Potion
-- Roamin: Distill Healing Potion , Power Potion
-- Roamin: Brew Stamina Potion & Frenzy Potion, gift to Dravena
4. Downtime:
- Roamin: Team Building PQ complete, retirement
-- +2 prosperity
-- Prosperity level 3
-- Open envelope 85: Carpenter
--- Add PQ-20
--- Apply rules sticker 15: Carpenter
--- Add Carpenter L0
-- 48.3: Retires
--- Add 138.1 to the calendar in 4 weeks
- New Character: Kronyx the Blinkblade
5. Construction:
- Upgrade Craftsman
-- +1 prosperity
-- Add items 021-025
Event WR-02: A
Read outcome B. Start scenario with and
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Vanguard | 9 | 8 | 113 | 3 | 4 | 3 | 9 | 48 | 1-1 | 1-1 | 3 | 3 | 0 | Brew Holy Water: . Gain Stamina Potion from Roamin. | |||||||||||||||||||
|
|
- | Executioner | 11 | 8 | 209 | 4 | 5 | 1 | 3 | -9 | 49 | 2 | 2 | 1-1 | 1 | 1 | -1 | 2 | 2 | 0 | Random item: Wild Growth Seeds (186). Paid for resources: 6 gold. Paid for soldier: 3 gold. Distill Healing Potion, Power Potion (. Brew Stamina Potion (), gift to Dravena. RETIRE: Names read in 8 different Outpost phases. | ||||||||||||||
|
|
- | 10 | 8 | 212 | 5 | 5 | 6 | 18 | 5 | 0 | 66 | 1 | 1 | -2 | 1-1 | -1 | 6 | 1 | 2 | Gained from Garden. Brew Fireshield Potion: Craft Cured Leather Armor: Unhealthy Mixture, ( x 2). Sell Flea-Bitten Shawl. | |||||||||||||||
|
|
- | Mugger | 14 | 8 | 244 | 5 | 4 | 4 | 12 | 7 | 59 | 2 | -3 | -2 | -1 | 4 | 3 | 0 | Brew Stamina Potion: + town's . Craft Heavy Chain Armor: Crude Chain Armor, . Craft Chain Hood ( x 3), . Sell Amulet of Life. | ||||||||||||||||
Conclusion
Reward:
- Gain one random item blueprint (056: Scavenger's Magnet)
(New scenario: 34 Top of the Spire)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +2 | WO-17 | No |
| Total Defense | +5 | Morale threshold reached (11) | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Axenut | +1 | Garden | No |
| Snowthistle | −1 | B’Sháni: Craft Stamina Potion | No |
| Soldiers | +1 | Barracks | No |
| Hide | −1 | Train soldier | No |
| Prosperity | +2 | Roamin retirement | No |
| Prosperity level | +1 | No | |
| Lumber | +3 | From Roamin | No |
| Metal | +7 | From Roamin | No |
| Hide | +3 | From Roamin | No |
| Rockroot | +1 | From Roamin | No |
| Snowthistle | +1 | From Roamin | No |
| Lumber | −4 | Upgrade Craftsman | No |
| Metal | −3 | Upgrade Craftsman | No |
| Hide | −2 | Upgrade Craftsman | No |
| Prosperity | +1 | Upgrade Craftsman | No |
| Axenut | +1 | From Roamin | No |
| Corpsecap | +1 | From Roamin | No |
5.6.2024
Outpost Phase – 24: Upper Spire
Event WO-09: B
Gain 1 morale. Attack event: 15 / 5 targets.
Notes
1. Passage of Time:
- 89.3: Returns
- New scenario: Lurker Necromancy (118)
- Season changes
2. Outpost Event
- Attack event WO-09: B
- Gain 1 morale
- 3 soldiers used
- Targeted: Alchemist (defended), Logging Camp (defended), Mining Camp (defended)
3. Building Operations:
- Buy 3 resources for 6 gold (paid by B'Sháni)
- Garden: Plant (paid by Ghiteia), replacing
- Barracks: Train 1 soldier
4. Downtime:
- Level-ups: B'Sháni, Dravena
5. Construction:
- Upgrade Alchemist
-
Event SR-08: A
Gain 2 collective
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Pickpocket | 3 | 8 | 96 | 3 | 2 | 3 | 9 | 39 | 2 | 0 | 4 | ||||||||||||||||||||||
|
|
- | Accountant | 5 | 8 | 190 | 4 | 8 | 3 | 9 | 55 | 2-1 | 2 | 1 | 4 | 1 | 3 | Paid for Alchemist upgrade: | ||||||||||||||||||
|
|
- | Zealot | 14 | 8 | 194 | 4 | 5 | 2 | 6 | 43 | 1-1 | 1 | 1-1 | 6 | 2 | 3 | Looted random item: Enticing Bell (192). planted to Garden. Paid for Alchemist upgrade: | ||||||||||||||||||
|
|
- | Shirker | 17 | 8 | 222 | 5 | 5 | 3 | 9 | -9 | 40 | 1 | 1 | 1 | 7 | 3 | 1 | Paid for resources: 6 gold. Paid for soldier: 3 gold. | |||||||||||||||||
Conclusion
Reward:
- Gain one random item blueprint (051: Spiked Collar)
New scenario:
- 34: Top of the Spire
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +1 | WO-09: B | No |
| Soldiers | −3 | WO-09: B | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Soldiers | +1 | Barracks | No |
| Hide | −1 | Train soldier | No |
| Lumber | −1 | Upgrade Alchemist | No |
| Metal | −1 | Upgrade Alchemist | No |
| Hide | −1 | Upgrade Alchemist | No |
| Prosperity | +1 | Upgrade Alchemist | No |
| Hide | +2 | Road Event | No |
26.5.2024
Outpost Phase – 15: Ancient Spire
Notes
1. Passage of Time:
- 183.3: Visiting Trader
-- Roamin: Buy War Hammer (30g)
-- Ghiteia: Buy War Hammer (30g)
-- Dravena: Buy Fueled Falchion (20g)
- 21.4: Winter Arrives
-- Gain 1 prosperity
- 86.1
-- New scenario: Pylon Problems (115)
- 180.1: Great Dallum
-- Make donation, open 122.4
- 122.4: Great Dallum
-- Lose 3 collective resources
-- Gain 2 inspiration
-- Do not resolve an outpost event this week
2. Outpost Event:
-
3. Building Operations:
- Buy 3 resources for 6 gold (paid by B’'Sháni)
- Harvest and from Garden
4. Downtime
- B’Sháni: Brew Muscle Potion (090) (Axe, Fla)
5. Construction
- Build Wall K
Event SR-05: A
Eero: route A, Anttoni: route C. Eero: gain 15 gold, discard 2 cards. Anttoni: no effect.
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Masochist | 11 | 8 | 85 | 2 | 8 | 4 | 12 | 8 | -20 | 30 | 1 | 2-1 | 1-1 | 1 | 5 | 3 | 1 | Gain gold from SR-05. Buy Fueled Falchion (20g). Craft Heavy Sword (). | |||||||||||||||
|
|
- | Pauper | 8 | 8 | 177 | 4 | 1 | 1 | 3 | 7 | -30 | 46 | -1 | -2 | 2 | 1 | 1 | Gain gold from SR-05. Buy War Hammer (30g). Paid for Wall K: 1 . Craft Crude Hide Armor ( x 2). | |||||||||||||||||
|
|
- | Specialist | 11 | 8 | 172 | 4 | 9 | 2 | 6 | -30 | 37 | 4 | 3 | 1 | 7 | 1 | 1 | Gain random item 183: Decanter of Mists. Buy War Hammer (30g). | |||||||||||||||||
|
|
- | Shirker | 15 | 8 | 197 | 4 | 4 | 3 | 9 | -6 | 40 | 1-1 | 5 | 2 | 0 | Paid 6 gold for 3 resources. Brew Muscle Potion (090) (Axe, Fla). | |||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #40 | Gain Chaos Cannon blueprint (077) |
|
neutral |
Conclusion
Rewards:
- Gain 1 collective , 1 collective and 1 collective
New scenarios:
- Spire Basement (23)
- Upper Spire (24)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Lumber | +1 | Scenario reward | No |
| Metal | +1 | Scenario reward | No |
| Hide | +1 | Scenario reward | No |
| Prosperity | +1 | Section 21.4: Winter Arrives | No |
| Inspiration | +2 | Section 122.4: Great Dallum | No |
| Hide | −3 | Section 122.4: Great Dallum | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Axenut | +1 | From Garden | No |
| Corpsecap | +1 | From Garden | No |
| Axenut | −1 | B’Sháni: Brew Muscle Potion | No |
| Lumber | −2 | Pay for Wall K | No |
| Metal | −2 | Pay for Wall K | No |
| Hide | −2 | Pay for Wall K | No |
| Total Defense | +5 | Wall K | No |
26.5.2024
Outpost Phase – 26: Quatryl Library
Event SO-08: A
Start next scenario with 2
Notes
2. Outpost Event:
- SO-08: A
-- Encourage Captain Olmstead to let guards swim; eels attack
3. Building Operations:
- Buy 3 resources for 6 gold (paid by Roamin)
- Plant to Garden (paid by town)
4. Passage of Time:
- All characters level up
5. Construction:
- Build Sled
-- 169.2: Sled Built
--- Place Sled sticker at location B
--- You may now play scenarios with the requirement
--- Gain 1 prosperity
Event SR-20: B
Slot machine, extra two cards, no pulls
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Tormentor | 8 | 8 | 10 | 66 | 2 | 4 | 2 | 6 | 30 | 1 | 1 | 4 | 0 | 2 | |||||||||||||||||||
|
|
- | Opener | 8 | 8 | 10 | 161 | 4 | 6 | 8 | 24 | -6 | 66 | 1-1 | 1 | 2 | 3 | 0 | Complete mastery: Attack 4+ / Move 4+ every round. Buy 3 resources with 6 gold. Paid for Sled: 1 . | |||||||||||||||||
|
|
- | Rambler | 10 | 8 | 10 | 153 | 4 | 5 | 5 | 15 | 61 | 1-1 | 1-1 | 5 | 1 | 1 | Paid for Sled: 1 , 1 . | ||||||||||||||||||
|
|
- | Ascetic | 8 | 8 | 10 | 174 | 4 | 3 | 1 | 3 | 37 | 1 | 1 | 2 | 4 | 0 | |||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #73 | Random item blueprint (171: Rejuvenating Charm) |
|
neutral |
Conclusion
Rewards:
- 10 XP each
- Lock scenario 25
- Add 169.3 to the calendar in four weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Corpsecap | −1 | Plant to Garden | No |
| Lumber | −1 | Build Sled | No |
| Metal | −1 | Build Sled | No |
| Hide | −1 | Build Sled | No |
| Prosperity | +1 | Section 169.2: Sled Built | No |
9.5.2024
Outpost Phase – 16: Derelict Elevator
Event SO-03: B
Gain 1 morale. Gain 1 collective . Add 180.1 to the calendar in two weeks.
Notes
3. Building Operations:
- Buy lumber, hide, metal
- Gain from Garden
4. Downtime:
- Dravena: Craft Crude Boots ( × 2) and Brew Glancing Potion ( + from city supply)
5. Construction:
- Upgrade Garden to level 2
- Gain second plot
- Gain 1 prosperity
Event SR-46: B
Resolve the building operation of the Garden immediately (in addition to its normal resolution in the building operation step). (Garden rotated.)
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Straggler | 4 | 8 | 5 | 40 | 1 | 2 | 3 | 9 | 24 | 1 | -2 | 1-1 | 2 | 0 | 5 | Gained random item: Ring of the Night (189). Craft Crude Boots: 2 . Brew Glancing Potion (Roc + Axenut from FH supply) | |||||||||||||||||
|
|
- | Miser | 10 | 8 | 5 | 135 | 3 | 3 | 2 | 6 | -3 | 48 | 1 | 6 | 2 | 0 | Paid for resources: 3 gold. | ||||||||||||||||||
|
|
- | Specialist | 8 | 8 | 5 | 125 | 3 | 4 | 1 | 3 | -3 | 46 | 1-1 | 1 | 1 | 1 | 1 | Paid for resources: 3 gold. Paid for Garden upgrade: 1 . | |||||||||||||||||
|
|
- | Egoist | 11 | 8 | 5 | 148 | 3 | 8 | 5 | 15 | 34 | 2-2 | 3 | 3 | 3 | 0 | Paid for Garden upgrade: 2 . | ||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #77 | Gain 3 loot cards |
|
positive |
Conclusion
Rewards:
- Gain 5 XP each
- Gain 1 inspiration
- Place map overlay sticker Y on the map in location Y (C10)
New scenarios:
- Rusted Tunnels (25)
- Quatryl Library (26)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Inspiration | +1 | Reward | No |
| Morale | +1 | SO-03: B | No |
| Snowthistle | +1 | SO-03: B | No |
| Metal | +1 | Mining Camp | No |
| Lumber | +1 | Logging Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Axenut | +1 | Garden | No |
| Lumber | −1 | Upgrade Garden | No |
| Metal | −2 | Upgrade Garden | No |
| Hide | −2 | Upgrade Garden | No |
| Prosperity | +1 | Upgrade Garden | No |
| Total Defense | +5 | Reached morale threshold +5 | No |
| Axenut | −1 | Brew Glancing Potion (Dravena) | No |
9.5.2024
Outpost Phase – 114: Work Freeze
Event SO-09: A
Add event WO-62 to the winter outpost deck.
Notes
2. Outpost Event
- Add WO-62 to winter outpost deck
3. Building Operations
- Buy lumber, metal, hide
- Gain from Garden (B'Sháni)
4. Downtime
- Ghiteia level-up
- Ghiteia & B'Sháni: brew potions
5. Construction
- Upgrade Craftsman to level 3
- +1 prosperity
- Add craftable items 016-020
Event SR-16: B
Lose 2 collective . Add +1 sticker to one loot card
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
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- | Assassin | 4 | 8 | 23 | 1 | 3 | 0 | 0 | 15 | 1 | 1 | 1 | 8 | 2 | 0 | |||||||||||||||||||
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- | Shirker | 5 | 8 | 112 | 3 | 6 | 9 | 27 | -3 | 45 | 1 | 1 | 5 | 2 | 0 | Paid for resources: 3 gold. | ||||||||||||||||||
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- | Vanguard | 11 | 8 | 104 | 3 | 3 | 2 | 6 | -3 | 46 | -1 | 1 | 1-1 | -1 | 7 | 0 | 2 | Mastery 2 done. Paid for resources: 3 gold. Brew Explosive Vial w/ Axenut & Snowthistle. Paid for Craftsman upgrade: . | ||||||||||||||||
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Masochist | 4 | 8 | 124 | 3 | 3 | 3 | 9 | 19 | 2 | 1-1 | -1 | 2 | 3 | 0 | From Garden: . Brew Frenzy Potion w/ Corpsecap & Axenut. | |||||||||||||||||||
Conclusion
Rewards:
- Gain 5 collective
Section links:
- Add 86.1 to the calendar in four weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Hide | +5 | Reward | No |
| Lumber | +1 | Logging Camp | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | −2 | Upgrade Craftsman | No |
| Metal | −2 | Upgrade Craftsman | No |
| Hide | −2 | Upgrade Craftsman | No |
| Prosperity | +1 | Upgrade Craftsman | No |
| Hide | −2 | Road Event | No |