Win
2
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Tormentor | 8 | 8 | 10 | 66 | 2 | 4 | 2 | 6 | 30 | 1 | 1 | 4 | 0 | 2 | |||||||||||||||||||
|
|
- | Opener | 8 | 8 | 10 | 161 | 4 | 6 | 8 | 24 | -6 | 66 | 1-1 | 1 | 2 | 3 | 0 | Complete mastery: Attack 4+ / Move 4+ every round. Buy 3 resources with 6 gold. Paid for Sled: 1 . | |||||||||||||||||
|
|
- | Rambler | 10 | 8 | 10 | 153 | 4 | 5 | 5 | 15 | 61 | 1-1 | 1-1 | 5 | 1 | 1 | Paid for Sled: 1 , 1 . | ||||||||||||||||||
|
|
- | Ascetic | 8 | 8 | 10 | 174 | 4 | 3 | 1 | 3 | 37 | 1 | 1 | 2 | 4 | 0 | |||||||||||||||||||
| Treasure # | Effect | Looted by | Type |
|---|---|---|---|
| #73 | Random item blueprint (171: Rejuvenating Charm) |
|
neutral |
Conclusion
Rewards:
- 10 XP each
- Lock scenario 25
- Add 169.3 to the calendar in four weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Corpsecap | −1 | Plant to Garden | No |
| Lumber | −1 | Build Sled | No |
| Metal | −1 | Build Sled | No |
| Hide | −1 | Build Sled | No |
| Prosperity | +1 | Section 169.2: Sled Built | No |
Outpost Phase
2. Outpost Event:
- SO-08: A
-- Encourage Captain Olmstead to let guards swim; eels attack
3. Building Operations:
- Buy 3 resources for 6 gold (paid by Roamin)
- Plant to Garden (paid by town)
4. Passage of Time:
- All characters level up
5. Construction:
- Build Sled
-- 169.2: Sled Built
--- Place Sled sticker at location B
--- You may now play scenarios with the requirement
--- Gain 1 prosperity