12.10.2024
Outpost Phase – 69: Sacred Soil
Event SO-26: B
Earthquake "attack"
Notes
1. Passage of Time
-
2. Outpost Event
- SO-26: B
-- Attack 30 on 4 buildings
--- Garden: use soldier. No effect.
--- Tavern: No effect.
--- Workshop: No effect.
--- Barracks: No effect.
-- No (additional) effect. Check checkbox 2/3.
3. Building Operations
- Buy 8 resouces for 16 gold (paid by Emberok, 2 x metal to own supply)
- Garden:
4. Downtime
- Emberok: level-up (5)
-- Rain of Fire
- Sanda: level-up (3)
-- Cold Snap
5. Construction
- Upgrade Craftsman
-- +1 prosperity
-- Add items 031 to 035
- Upgrade Trading Post
-- -1 morale
-- +1 prosperity
-- 38.3: Trading Post Upgraded
--- Add items 138 to 146 to the available item supply.
--- Add Gloomhaven items 46, 83 to 88, 102, 110, 111, 120-123, 126, 128.
Event SR-27: A
Sanda: no effect, 1 . Others: 5 XP.
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Acrobat | 7 | 8 | 2 | 5 | 212 | 5 | 7 | 2 | 6 | 0 | -16 | 5 | 3 | 2 | 1 | 2 | 1 | 3 | 2 | 3 | Buy 16 gold for 8 resources (2 to personal supply). | ||||||||||||
|
|
- | Vanguard | 19 | 8 | 2 | 5 | 385 | 7 | 2 | 0 | 0 | 0 | 1 | 2 | 1 | 10 | 4 | 2 | |||||||||||||||||
|
|
Prepper | 9 | 8 | 2 | 5 | 24 | 1 | 10 | 7 | 21 | 3 | 0 | 24 | 1 | 3 | 1 | 4 | 2 | Gained Unhealthy Potion from city already after scenario 32. One of the loots was the first entry of loot card 1418 (section 43.4): Old Coin worth (L+1) gold = 3 gold. | ||||||||||||||||
|
|
Miser | 12 | 8 | 2 | 0 | 110 | 3 | 0 | 0 | 0 | -3 | 36 | 6 | 2 | 3 | Pay 3 gold for soldier. | |||||||||||||||||||
Notes
43.4: Old Coin: Twap gains 3 gold
Conclusion
Rewards:
- Gain 1 , 1 and 1 .
Section links:
- Add 15.4 to the calendar in three weeks.
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Arrowvine | +1 | Reward | No |
| Axenut | +1 | Reward | No |
| Flamefruit | +1 | Reward | No |
| Hide | +2 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Metal | +1 | Inn | No |
| Lumber | +1 | Inn | No |
| Flamefruit | +1 | Garden | No |
| Axenut | +1 | Garden | No |
| Soldiers | −1 | Earthquake attack | No |
| Hide | −1 | Pay for soldier | No |
| Soldiers | +1 | Barracks | No |
| Lumber | −6 | Upgrade Craftsman | No |
| Metal | −3 | Upgrade Craftsman | No |
| Hide | −3 | Upgrade Craftsman | No |
| Prosperity | +1 | Upgrade Craftsman | No |
| Morale | −1 | Second upgrade | No |
| Lumber | −3 | Upgrade Trading Post | No |
| Metal | −3 | Upgrade Trading Post | No |
| Hide | −3 | Upgrade Trading Post | No |
| Prosperity | +1 | Upgrade Trading Post | No |
12.10.2024
Outpost Phase – 32: Ravens Roost
Event SO-33: B
Lurker attack (-5 attack). Gain 2 morale.
Notes
Town Guard perk earned: Replace one -10 card with one +10 card
- 151.3: Job Posting
-- New scenario: Prison Break (99)
1. Passage of Time
-
2. Outpost Event
- SO-33: Lurker attack
-- Target Craftsman. No effect.
-- +2 morale
3. Building Operations
- Buy 8 resources for 16 gold (paid by Ghiteia)
- Garden: Keep and planted
4. Downtime
- Ghiteia: retire (have 160 gold)
-- +2 prosperity
-- 160.3: Retires
--- Add 193.2 to the calendar in four weeks
-- Open envelope 74: Tavern
--- Add PQ-17
- Epochron: level-up (7)
-- Stab Them All (6)
- New character: Twap the Trapper
5. Construction
- Upgrade Carpenter
-- +1 prosperity
- Build Tavern L1
-- -1 morale (second upgrade)
-- +1 prosperity
-- 160.2: Tavern Built
--- Add WO-79 and SR-50
--- Add loot card 1418 to every scenario loot deck in addition to the normal loot distribution. When drawn, read any one section number depicted.
Event SR-22: B
All characters start the next scenario discarding one card
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
Peacemonger | 13 | 12 | 2 | 190 | 4 | 3 | 3 | 12 | 15 | 2 | 1 | 1 | 1 | 3 | ||||||||||||||||||||
|
|
- | Masochist | 21 | 12 | 2 | 351 | 7 | 1 | 0 | 0 | 5 | -10 | 1 | 1 | -1 | 2 | 2 | 2 | Sell Flea-Bitten Shawl (5g). Craft Traveling Cloak (). Pay 10g for Tavern. | ||||||||||||||||
|
|
- | 6 | 12 | 2 | 557 | 9 | 3 | 1 | 4 | 129 | -16 | 205 | 2 | 6 | 3 | 1 | Pay 16 gold for 8 resources. Sell all items for 129 gold. Distill: Cure Potion , Holy Rain , Fireshield Potion , Explosive Vial , Element Potion , Unhealthy Mixture . | ||||||||||||||||||
|
|
Miser | 14 | 12 | 2 | 88 | 2 | 5 | 2 | 8 | 39 | 1 | 1 | 1 | 2 | 3 | 0 | |||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #67 | Unlock a random side scenario |
|
neutral |
Notes
146.4: Random Scenario
- “As you look down, you hear a tiny squeak. Well, isn’t this wolf cub just a little treasure? Its tail thumps happily as you reach down to pick it up, and it lunges to lick your face. The tiny, adorable pup is too young to survive on its own, and you decide to take it back to Frosthaven with you.”
- New scenario: Raised by Wolves (112).
Conclusion
Rewards:
- Gain Feathered Cloak blueprint (069)
- Gain "Into the Forest" campaign sticker
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +2 | SO-33: B | No |
| Metal | +2 | Mining Camp | No |
| Hide | +2 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Lumber | +1 | Inn | No |
| Hide | +1 | Inn | No |
| Corpsecap | +2 | Ghiteia: Distill | No |
| Rockroot | +1 | Ghiteia: Distill | No |
| Snowthistle | +1 | Ghiteia: Distill | No |
| Flamefruit | +1 | Ghiteia: Distill | No |
| Rockroot | +1 | Ghiteia: Distill Unhealthy Mixture | No |
| Prosperity | +2 | Ghiteia retirement | No |
| Prosperity level | +1 | No | |
| Prosperity | +1 | Upgrade Carpenter | No |
| Lumber | −5 | Upgrade Carpenter | No |
| Metal | −5 | Upgrade Carpenter | No |
| Hide | −4 | Upgrade Carpenter | No |
| Lumber | −2 | Build Tavern | No |
| Metal | −1 | Build Tavern | No |
| Hide | −1 | Build Tavern | No |
| Prosperity | +1 | Build Tavern | No |
| Morale | −1 | Second upgrade | No |
| Lumber | +8 | From Ghiteia | No |
| Metal | +14 | From Ghiteia | No |
| Hide | +11 | From Ghiteia | No |
| Flamefruit | −2 | Brew Unhealthy Potion for Twap | No |
| Arrowvine | +1 | Ghiteia retirement | No |
| Snowthistle | +1 | Ghiteia retirement | No |
28.9.2024
Outpost Phase – 13: Frozen Fjord
Event SO-41: A
Gain 15 collective gold. Add 178.1 to the calendar in three weeks.
Notes
1. Passage of Time
- 183.3: Visiting Trader
-- Emberok: Purchase for 7 gold
2. Outpost Event
- SO-41: A
-- Gain 15 collective gold. Add 178.1 to the calendar in three weeks.
3. Building Operations
- Buy 8 resources for 16 gold (paid by Epochron)
- Garden:
4. Downtime:
- Emberok: Level-up 4
- Sanda: Level-up 2
5. Construction
- Upgrade Trading Post
-- +1 prosperity
-- 12.4: Trading Post Upgraded
--- Add items 129 to 137 to the available item supply
--- Add Gloomhaven items 21, 37, 53, 93, 94, 106 and 115.
- Upgrade: Climbing Gear
-- 161.1: Climbing Gear Built
-- Place “Climbing Gear” campaign sticker on the town map at location C. You may now play scenarios with the requirement.
--- +1 prosperity
Event SR-28: B
Gain 1 morale
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Rambler | 6 | 12 | 2 | 163 | 4 | 4 | 1 | 4 | 4-23 | 3 | -1 | 1-1 | 1 | 1 | 3 | 2 | 2 | Random item: White Card (190).. Purchase for 7 gold. Gain 4 gold from SO-41. Pay 16 gold for 8 resources. Craft Scavenger’s Magnet (). | |||||||||||||||
|
|
Executioner | 15 | 12 | 2 | 316 | 6 | 4 | 4 | 16 | -50 | 40 | 6 | 1 | 4 | 1 | 2 | Gain 4 gold from SO-41. Buy Shoes of Happiness (50g). | ||||||||||||||||||
|
|
- | 8 | 12 | 2 | 537 | 9 | 4 | 0 | 0 | 88 | 1 | 2 | 1 | 3 | 2 | 1 | |||||||||||||||||||
|
|
- | Miser | 12 | 12 | 2 | 60 | 2 | 6 | 3 | 12 | 7 | 31 | 5 | 1 | 8 | 3 | 2 | 7 gold gained from SO-41. Gained Dead Raven. | |||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #49 | Gain Bone Boots blueprint (071) |
|
neutral |
Conclusion
Rewards:
- Gain Dead Raven (233)
New scenarios:
- Realm of Endless Frost (21)
- Ravens’ Roost (32)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +1 | RE-28: B | No |
| Metal | +2 | Mining Camp | No |
| Hide | +2 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Metal | +1 | Inn | No |
| Hide | +1 | Inn | No |
| Flamefruit | +1 | Garden | No |
| Axenut | +1 | Garden | No |
| Lumber | −3 | Upgrade Trading Post | No |
| Metal | −3 | Upgrade Trading Post | No |
| Hide | −1 | Upgrade Trading Post | No |
| Morale | −2 | Second upgrade | No |
| Prosperity | +1 | Upgrade Trading Post | No |
| Lumber | −1 | Upgrade: Climbing Gear | No |
| Metal | −2 | Upgrade: Climbing Gear | No |
| Hide | −2 | Upgrade: Climbing Gear | No |
| Prosperity | +1 | Upgrade: Climbing Gear | No |
28.9.2024
Outpost Phase – 71: Invasion of the Dock
Event SO-25: A
Lurker attack. Gain 3 collective
Notes
1. Passage of Time
2. Outpost Event
- SO-25: A
-- Lurker attack
--- Target Workshop, no effect
3. Building Operations
- Buy 8 resources for 16 gold (paid by Epochron)
- Garden: Keep and planted
4. Downtime
- Ghiteia: Level-up 9 (Voice of Salvation)
- Epochron: Level-up 6 (Flashing Flurry)
- Emberok: Craft Crude Helmet
5. Construction
- Upgrade Town Hall L1 to L"
-- +1 prosperity
- Build Wall M
-- -2 morale
Event SR-23: A
Lose 5 gold (Ghiteia). New scenario: A Tall Drunken Tale (128)
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Tormentor | 9 | 10 | 2 | 10 | 143 | 3 | 4 | 2 | 6 | -10 | 18 | 1 | 1-1 | 1-2 | 3 | 2 | 1 | Craft Crude Helmet (), Sturdy Boots (). Pay 10 gold for Wall M. | |||||||||||||||
|
|
- | Ritualist | 8 | 10 | 2 | 10 | 287 | 6 | 8 | 5 | 15 | -16 | 36 | 4 | 1 | 1 | 4 | 2 | 1 | Paid 16 gold for 8 resources | |||||||||||||||
|
|
- | 10 | 10 | 2 | 10 | 515 | 9 | 3 | 1 | 3 | -5 | 88 | 1 | 1 | 6 | 1 | 1 | 5 gold paid for road event. | |||||||||||||||||
|
|
- | Zealot | 12 | 10 | 2 | 10 | 34 | 1 | 4 | 4 | 12 | 12 | 1 | 5 | 2 | 1 | |||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #22 | Gain Scaled Armor blueprint (068) |
|
neutral |
| #23 | Unlock random side scenario (109) |
|
neutral |
Notes
119.3: Random Scenario
- “You hold the curiously fragile bit of machinery in your hand, and it suddenly comes to life, projecting some sort of illusory, three-dimensional map in the empty space above it. You try to touch this projection with your other hand, but it just passes right through the light, blanking out anything above it. Very strange indeed.
The map itself appears to be of some sort of ancient building that constructs machines, you wonder whether it is still operational and whether it may be beneficial to visit. After a considerable amount of tinkering, you discover a way to make the map zoom out, and there it is: a blinking dot on a very recognizable landscape. Shouldn’t be too hard to find.”
- New scenario 109: Furious Factory
Conclusion
Rewards:
- Damage any one even building between 71 and 89 (Workshop)
-- Repair for and
- Gain 10 XP each
Section links:
- Add 149.5 to the calendar in five weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +2 | Mining Camp | No |
| Hide | +2 | Hunting Lodge | No |
| Lumber | +2 | Hunting Lodge | No |
| Hide | +3 | SO-25: A | No |
| Metal | +1 | Inn | No |
| Hide | +1 | Inn | No |
| Lumber | −1 | Repair Workshop | No |
| Metal | −1 | Repair Workshop | No |
| Lumber | −3 | Upgrade Town Hall | No |
| Metal | −3 | Upgrade Town Hall | No |
| Hide | −2 | Upgrade Town Hall | No |
| Prosperity | +1 | Upgrade Town Hall | No |
| Lumber | −4 | Build Wall M | No |
| Metal | −3 | Build Wall M | No |
| Hide | −2 | Build Wall M | No |
| Total Defense | +5 | Wall M | No |
| Morale | −2 | Second upgrade | No |
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Scrambler | 13 | 10 | 257 | 5 | 3 | 3 | 9 | 37 | 6 | 3 | 0 | Gain Recalibration Trigger (249) | |||||||||||||||||||||
Conclusion
Reward:
- Gain Recalibration Trigger (249)
7.9.2024
Outpost Phase – 111: Ice Cave
Event SO-19: B
Add WO-61
Notes
1. Passage of Time
- Section 122.3: Decisive Action
-- New scenarios: Summit Meeting (28), War of the Spire A (29)
2. Outpost Event
- SO-19: B
-- Add WO-61
3. Building Operations
- Buy 7 resources for 14 gold (paid by B'Sháni and Epochron)
- Garden: gain and
4. Downtime
- B'Sháni: Retire (five scenarios with boat, sled or climbing gear requirement)
-- 50.2: Banner Spear Retires
--- Add one +20 card to the town guard deck
-- +2 prosperity
-- Open envelope 90 (Town Hall)
--- Add PQ-22
- 52.3: Puzzle Solution
-- "deep purplish" vapour
-- Turn to the next page in the puzzle book
- Brew Unhealthy Mixture with 2
5. Construction
- Build Town Hall: 2/1/1, 10g
-- +1 prosperity
-- Section 189.1: Town Hall Built
--- Add SO-59, SO-62, SR-38
--- Add
- Upgrade Hunting Lodge: 6/2/2
-- +1 prosperity
Event SR-20: B
Slot machine
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Prohibitionist | 6 | 12 | 112 | 3 | 3 | 3 | 12 | 0 | 22 | 1 | 2 | 3 | 2 | ||||||||||||||||||||
|
|
- | Mugger | 6 | 12 | 234 | 5 | 6 | 5 | 20 | -37 | -14 | 28 | 6 | 2 | 1 | 3 | 3 | 1 | Spent money on slot machine, gained 6 . Paid 4 gold for resources. Paid 10 gold for Town Hall. | ||||||||||||||||
|
|
- | 3 | 12 | 483 | 8 | 1 | 0 | 0 | 90 | 1 | 2 | 3 | 1 | ||||||||||||||||||||||
|
|
- | 15 | 12 | 579 | 9 | 1 | 0 | 0 | -114 | -10 | 3 | 12 | 1 | 4 | 4 | 1 | Spent money on slot machine, gained 12 . Paid 10 gold for resources. Retired: Lose 23g after selling items. FH gains 17 lumber, 9 metal, 5 hide plus after distilling 3 flamefruit, 2 corpsecap, 1+1 snowthistle & 1 arrowvine. | ||||||||||||||||||
Conclusion
Rewards:
- Gain Cracked Mirror (236)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Axenut | +1 | Garden | No |
| Flamefruit | +1 | Garden | No |
| Prosperity | +2 | B'Sháni retirement | No |
| Prosperity | +1 | Build Town Hall | No |
| Lumber | −2 | Build Town Hall | No |
| Metal | −1 | Build Town Hall | No |
| Hide | −1 | Build Town Hall | No |
| Lumber | +17 | B’Sháni retirement | No |
| Metal | +9 | B’Sháni retirement | No |
| Hide | +5 | B’Sháni retirement | No |
| Arrowvine | +1 | B’Sháni retirement | No |
| Corpsecap | +2 | B’Sháni retirement | No |
| Flamefruit | +3 | B’Sháni retirement | No |
| Snowthistle | +2 | B’Sháni retirement | No |
| Axenut | −1 | Brew Infusion Potion for Sanda | No |
| Flamefruit | −1 | Brew Infusion Potion for Sanda | No |
| Corpsecap | −1 | Brew Infusion Potion for Sanda | No |
| Lumber | −6 | Upgrade Hunting Lodge | No |
| Metal | −2 | Upgrade Hunting Lodge | No |
| Hide | −2 | Upgrade Hunting Lodge | No |
| Prosperity | +1 | Upgrade Hunting Lodge | No |
| Hide | +1 | Inn | No |
| Metal | +1 | Inn | No |
| Morale | −2 | Second upgrade | No |
7.9.2024
Outpost Phase – 14: Jagged Shoals
Event SO-16: B
Gain 1 morale
Notes
1. Passage of Time
- Section 176.4: Funeral for the Winter Fallen
-- Gain 2 morale
2. Outpost Event
- SOE-16
-- Gain 1 morale
-- Reached 20 morale
-- 161.3: High Morale
--- Gain 2 prosperity
--- Place "Statue" campaign sticker on the town map at location F
3. Building Operations
- Buy 6 resources for 12 gold (paid by B'Sháni)
- Garden: Rotate card
4. Downtime
- Epochron: Level-up (5)
-- Chosen card: Breakneck Speed
- Emberok: Craft Crude Boots
5. Construction
- Upgrade Inn
Event BE-04: A
Add event SO-52 to the summer outpost deck
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
Dawdler | 7 | 12 | 94 | 2 | 0 | 0 | 0 | 10 | -2 | 0 | 0 | 0 | Craft Crude Boots () | |||||||||||||||||||||
|
|
- | Tormentor | 3 | 12 | 216 | 5 | 4 | 3 | 12 | 59 | 4-3 | -1 | 2-2 | 2 | 1 | 0 | Gained 3 from treasure. Paid 3/1/2 for Inn upgrade. | ||||||||||||||||||
|
|
- | 4 | 12 | 468 | 8 | 1 | 0 | 0 | 90 | 1 | 4 | 1 | 0 | ||||||||||||||||||||||
|
|
- | 9 | 12 | 552 | 9 | 0 | 0 | 0 | -12 | 127 | 1 | 1 | 1 | Paid 12 gold for 6 resources | |||||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #64 | Gain 3 {lumber} |
|
positive |
Conclusion
Rewards:
- Choose one: Unlock class box OR unlock class box (chosen randomly)
- Gain "Coral Shard" and "Shard Seeker" campaign stickers
- Add event WO-81 to the winter outpost deck
New scenario:
- Ice Floes (22)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +2 | {section}176.4: Funeral for the Winter Fallen | No |
| Morale | +1 | SOE-16: B | No |
| Prosperity | +2 | {section}161.3: High Morale | No |
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Hide | +1 | Inn | No |
| Lumber | −2 | Upgrade Inn | No |
| Metal | −4 | Upgrade Inn | No |
| Hide | −2 | Upgrade Inn | No |
| Prosperity | +1 | Upgrade Inn | No |
7.9.2024
Outpost Phase – 7: Edge of the World
Event SO-26: B
Earthquake "attack" 15, four targets
Notes
1. Passage of Time
- 66.2: The Pass Is Ready
-- New scenario: Caravan Guards (116)
2. Outpost Event
- SO-26: Earthquake attack
-- Hunting Lodge: no effect
-- Craftsman: no effect
-- Alchemist: no effect
-- Trading Post: no effect
3. Building Operations
- Buy 6 resources with 12 gold (paid by B'Sháni)
- Gain and from Garden
4. Downtime
- Emberok: Level up (2)
-- New card: Searing Smoke
- B'Sháni: Level up (9)
-- New card: Take No Prisoners
5. Construction
- Build Boat
-- 139.2: Boat Built
--- Open Envelope B (boat events)
--- Place “Boat” campaign sticker on the town map at location A
--- You may now play scenarios with the requirement
--- Named boat “Mi Boat”
--- Add boat events 01 to 13
--- Gain 1 prosperity
Event SR-03: A
"Gold": +1 inspiration, gain 20 collective gold
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Sadist | 15 | 10 | 10 | 75 | 2 | 4 | 0 | 0 | 10 | 10 | 2 | 1 | 2 | 1 | 4 | 0 | Gain 10 gold from SR-03. Completed mastery 1: "Create or destroy at least one obstacle or hazardous terrain tile each round". | ||||||||||||||||
|
|
- | Sluggard | 13 | 10 | 10 | 201 | 4 | 4 | 6 | 18 | 0 | 47 | -1 | 3 | 2 | 2 | Completed mastery 2: "Never be targeted by an attack". Paid for Boat. | ||||||||||||||||||
|
|
- | 8 | 10 | 10 | 452 | 8 | 3 | 2 | 6 | 5 | 90 | 1 | 1 | 2 | 2 | 1 | Gain 5 gold from SR-03 | ||||||||||||||||||
|
|
- | 18 | 10 | 10 | 531 | 9 | 2 | 0 | 0 | 5 | -12 | 139 | 1 | 1 | 5 | 4 | 1 | Gain 5 gold from SR-03. Paid 12 gold for resources. | |||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #44 | Random item blueprint (188: Freezing Crystal) |
|
neutral |
Conclusion
Rewards:
- Gain 10 XP each
- Gain “Coral Shard” campaign sticker
New scenarios:
- Frozen Fjord (13)
- Jagged Shoals (14)
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Hide | +1 | Inn | No |
| Axenut | +1 | Garden | No |
| Flamefruit | +1 | Garden | No |
| Lumber | −2 | Build Boat | No |
| Metal | −1 | Build Boat | No |
| Hide | −2 | Build Boat | No |
| Prosperity | +1 | Built Boat | No |
| Inspiration | +1 | SR-03 | No |
24.7.2024
Outpost Phase – 18: Crystal Fields
Event WO-21: A
Lurker attack (disadvantage on all attacks).
Notes
1. Passage of Time
- 129.3: The Second Year
-- Add events WO-21 to 47, SO-21 to 35, WR-21 to 30, SR-21 to 32
-- Gain 2 soldiers (Barracks full)
2. Outpost Event
- WO-21: A: Lurker attack (disadvantage on all attacks)
-- Barracks: use soldier. No effect.
-- Workshop: wrecked.
-- Craftsman: no effect.
-- Garden: no effect.
-- Hunting Lodge: no effect.
-- Carpenter: no effect.
3. Building Operations
- Buy resources for 10 gold (paid by B'Sháni)
- Garden: Keep planted
- Train soldier, gold paid by B'Sháni
4. Downtime
- Emberok: Brew Stonewall Potion (106)
- Epochron: Brew Major Stamina Potion (100)
- Ghiteia: Brew Holy Rain (108)
- B’Sháni: Brew Major Element Potion (102)
5. Construction
- Build Inn
-- +1 prosperity
-- 151.2
--- Add events WO-71 and SO-55
- Rebuild Craftsman (B'Sháni)
PUZZLES:
Puzzle Book: 2nd puzzle’s sub-puzzle (METAL MOSAIC) opens section 35.1.
Puzzle Book: 3rd puzzle (p. 6-7, "bouncing colours") opens section 43.5.
Puzzle Book: 4th puzzle (p. 8-9, gears) opens section 26.5.
- 35.1: Ancient Technology Solution
-- Unlock class box
- 43.5: Puzzle Solution
-- "Blue flame"
-- Turn to the next page in the puzzle book
- 26.5: Puzzle Solution
-- Glowing Catacombs (9) complete → 124.1
- 124.1: Puzzle Solution
-- "3M-1L-7A"
-- "Green vapor"
-- New scenario: Haunted Vault (17)
Event WR-34: C (SEA)
Gain Robes of Doom (047).
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Prepper | 10 | 10 | 40 | 1 | 3 | 0 | 0 | 0 | 1 | 1 | 1-1 | 2 | 1 | 3 | Brew Stonewall Potion (106) (, FH ). | ||||||||||||||||||
|
|
- | Miser | 6 | 10 | 168 | 4 | 5 | 1 | 3 | 29 | 1-1 | 1 | 1-1 | -1 | 1 | -1 | 2 | 0 | 3 | Paid for Inn. Brew Major Stamina Potion (100) (). | |||||||||||||||
|
|
- | 13 | 10 | 424 | 8 | 2 | 0 | 0 | 79 | 1 | 1-2 | -1 | -1 | 4 | 1 | 1 | Gain Robes of Doom from WR-34. Paid 2 for Inn. Brew Holy Rain (, FH . | ||||||||||||||||||
|
|
- | 11 | 10 | 493 | 8 | 4 | 3 | 9 | -20 | 146 | -1 | 1-1 | 1-1 | -1 | -1 | 3 | 1 | 2 | Paid 10 gold for resources. Paid 10g for Inn. Paid 1/1/1 for rebuilding Workshop. Brew Major Element Potion (, FH ). | ||||||||||||||||
Conclusion
Rewards:
- Gain 1 morale
- Gain one random item blueprint (064: Detonator)
Section links:
- Add 122.3 to the calendar in four weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +1 | Reward | No |
| Soldiers | +2 | {section}129.3: The Second Year | Yes |
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Lumber | −1 | Wrecked Workshop effect | No |
| Lumber | −2 | Build Inn | No |
| Metal | −4 | Build Inn | No |
| Hide | −1 | Build Inn | No |
| Prosperity | +1 | Build Inn | No |
| Corpsecap | −1 | Brew Holy Rain (108) for Ghiteia | No |
| Flamefruit | −1 | Brew Major Element Potion (102) for B'Sháni | No |
| Axenut | −1 | Brew Stonewall Potion (106) for Emberok | No |
| Rockroot | −1 | Brew Stonewall Potion (106) for Emberok | No |
24.7.2024
Outpost Phase – 120: Under the Influence
Event WO-12: A
Gain 1 morale. Gain 1 soldier. Lose 10 collective gold.
Notes
2. Outpost Event
- WO-12: A
-- Gain 1 morale. Gain 1 soldier. Lose 10 collective gold (paid by B'Sháni)
3. Building Operations
- Buy resources for 10 gold (paid by Epochron)
- Train 1 soldier (3 gold paid by Epochron)
- Garden: gain and
4. Downtime
- Epochron: level-up (4)
- B'Sháni: Brew Flame Vial 096 ()
5. Construction
- Upgrade Alchemist
-- +1 prosperity
-- 183.5: Alchemist Upgraded
--- Add items 059 to 065 to the random item blueprint deck
Event WR-10: B
Gain Attractive Bracelet (167)
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Miser | 10 | 10 | 20 | 1 | 0 | 0 | 0 | 0 | 5 | 4 | 0 | Event: Gain Attractive Bracelet (167). Treasure: Gain Cured Leather Armor (017) | |||||||||||||||||||||
|
|
- | Vanguard | 6 | 10 | 152 | 4 | 5 | 0 | 0 | -13 | 26 | 2 | 2 | 2 | 3 | 3 | 0 | Paid 10 gold for resources, 3 gold for soldier. | |||||||||||||||||
|
|
- | 7 | 10 | 401 | 7 | 2 | 0 | 0 | 0 | 79 | 1 | 1 | 3 | 4 | 0 | ||||||||||||||||||||
|
|
- | 10 | 10 | 472 | 8 | 6 | 4 | 12 | -10 | 157 | 1 | 1 | 1 | 6 | 3 | 0 | Brewed Flame Vial w/ town’s herbs. | ||||||||||||||||||
Treasures
| Ref. # | Effect | Looted by | Type |
|---|---|---|---|
| #50 | Gain Cured Leather Armor (017) |
|
positive |
Conclusion
Rewards:
- Gain 1 morale
- Gain 2 collective
Section links:
- Add 76.3 to the calendar in ten weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +1 | Reward | No |
| Lumber | +2 | Reward | No |
| Morale | +1 | WO-12: A | No |
| Soldiers | +1 | WO-12: A | No |
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Axenut | +1 | Garden | No |
| Flamefruit | +1 | Garden | No |
| Metal | −1 | Train soldier | No |
| Soldiers | +1 | Barracks | No |
| Lumber | −3 | Upgrade Alchemist | No |
| Metal | −4 | Upgrade Alchemist | No |
| Hide | −2 | Upgrade Alchemist | No |
| Prosperity | +1 | Upgrade Alchemist | No |
| Snowthistle | −1 | Brew Flame Vial for B’Sháni | No |
| Flamefruit | −1 | Brew Flame Vial for B’Sháni | No |