Win
2
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Executioner | 5 | 8 | 126 | 3 | 0 | 0 | 0 | 2 | -10 | 40 | -1 | 3 | 3 | 0 | Pay 10 gold for Carpenter. Pay 1 lumber for Carpenter. | ||||||||||||||||||
|
|
- | Dynamo | 6 | 8 | 59 | 2 | 0 | 0 | 0 | 8 | 8 | 1 | 2 | 0 | |||||||||||||||||||||
|
|
- | 8 | 8 | 228 | 5 | 0 | 0 | 0 | 5 | 71 | -2 | 5 | 1 | 0 | Pay 2 lumber for Carpenter. | ||||||||||||||||||||
|
|
- | Assassin | 9 | 8 | 261 | 5 | 0 | 0 | 0 | 5 | -9 | 55 | 6 | 2 | 0 | Mastery 1 done. Paid 6 gold for resources, 3 gold for soldier. | |||||||||||||||||||
Notes
No loot deck
Conclusion
Reward:
- Gain Coral Shard/Crown campaign sticker
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +3 | WO-13: A | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Metal | −1 | Train soldier | No |
| Soldiers | +1 | Barracks | No |
| Axenut | −1 | Kronyx: Brew Frenzy Potion | No |
| Corpsecap | −1 | Kronyx: Brew Frenzy Potion | No |
| Lumber | −1 | Build Carpenter | No |
| Metal | −3 | Build Carpenter | No |
| Hide | −2 | Build Carpenter | No |
| Prosperity | +1 | Build Carpenter | No |
Outpost Phase
1. Passage of Time
2. Outpost Event
- WO-13: A
-- Gain 20 collective gold and 3 collective . Remove even WO-14 from the winter outpost deck.
3. Building Operations
- Buy 3 resources for 6 gold
- Garden: Rotated
- Barracks: Trained 1 soldier
4. Downtime
- Kronyx: Brew Frenzy Potion ( from town)
5. Construction
- Build Carpenter
-- +1 prosperity
-- 7.3
--- Add events SO-53 and SO-60 to the summer outpost deck