10: Crystal Enclosure
Event WR-15: A
Place Uncharded Core campaign sticker over Charged Core. Add SO-45.
End of scenario
Result
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +1 | Reward | No |
| Inspiration | +1 | Reward | No |
| Metal | −2 | Repair Craftsman | No |
| Hide | −1 | Repair Craftsman | No |
| Hide | +2 | WO-08: B | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +1 | Logging Camp | No |
| Soldiers | −4 | Used in Algox attack | No |
| Soldiers | +1 | Barracks | No |
| Hide | −1 | Train soldier | No |
| Axenut | +1 | From Garden | No |
| Flamefruit | +1 | From Garden | No |
| Axenut | −2 | Brew Unhealthy Mixture | No |
| Lumber | −1 | Build Walls L | No |
| Metal | −2 | Build Walls L | No |
| Hide | −1 | Build Walls L | No |
| Total Defense | +5 | Walls L | No |
Town supply & values
0
2
3
0
0
1
1
1
1
Prosperity
18
Morale
12
Inspiration
4
Total defense
25
Soldiers
3
Outpost Phase
1. Passage of Time
Mark next unmarked box in calendar. Read & resolve any sections, check if season changed.
2. Outpost Event
Resolve outpost event. Repair any damaged buildings after attack event.
Event WO-08: B
Algox attack. Gain 2 collective .
3. Building Operations
Go through building deck in order, resolve effects.
Gained or lost resources and gold can be taken from Frosthaven supply or players, in any combination.
4. Downtime
Perform downtime activities in any order: handle level-ups, retire / create characters, sell items etc.
5. Construction
Build or Upgrade one building, or two for 2 morale. Then Rebuild any number of wrecked buildings.
Buildings cannot be upgraded while wrecked. If a build or upgrade increases prosperity level, any character whose level is lower than half the new prosperity level (rounded up) may immediately level up.