Edit play – S24

24: Upper Spire

SR-08
Event SR-08: A
SR-08 outcome

Gain 2 collective Hide

Lost

Treasures

Goals

XP XP

Total: 96

Gold Loot & Gold

Total: 39

Resources

2
4
1
0
0
1
0
1
2

Misc.

Goals

XP XP

Total: 190

Gold Loot & Gold

Total: 55

Resources

1
5
3
0
1
0
0
0
2

Misc.

Goals

XP XP

Total: 194

Gold Loot & Gold

Total: 43

Resources

6
11
6
0
0
0
0
1
0

Misc.

Goals

XP XP

Total: 222

Gold Loot & Gold

Total: 40

Resources

3
6
3
1
1
0
0
0
0

Misc.

Notes

End of scenario

Result

Town transactions

Resource / Metric Amount Comment Ignored
Morale +1 WO-09: B No
Soldiers −3 WO-09: B No
Metal +1 Mining Camp No
Hide +1 Hunting Lodge No
Lumber +1 Logging Camp No
Soldiers +1 Barracks No
Hide −1 Train soldier No
Lumber −1 Upgrade Alchemist No
Metal −1 Upgrade Alchemist No
Hide −1 Upgrade Alchemist No
Prosperity +1 Upgrade Alchemist No
Hide +2 Road Event No
Ignore

Town supply & values

Lumber

0

Metal

0

Hide

3

Arrowvine

0

Axenut

0

Corpsecap

1

Flamefruit

0

Rockroot

0

Snowthistle

1

Prosperity

14

Morale

9

Inspiration

3

Total defense

15

Soldiers

4

Outpost Phase


1. Passage of Time

Mark next unmarked box in calendar. Read & resolve any sections, check if season changed.


2. Outpost Event

Resolve outpost event. Repair Repair any damaged buildings after attack event.

WO-09
B
Gain 1 morale. Attack event: 15 / 5 targets.
Lost
WO-09
Event WO-09: B Lost
WO-09 outcome

Gain 1 morale. Attack event: 15 / 5 targets.


Building Operations 3. Building Operations

Go through building deck in order, resolve Building Operations effects.

05: Mining Camp

Collectively buy up to 1 Metal for 2 gold

12: Hunting Lodge

Collectively buy up to 1 Hide for 2 gold

17: Logging Camp

Collectively buy up to 1 Lumber for 2 gold

24: Garden

Plant herbs, rotate 180° / Gain 1 herb from each planted plot, rotate 180°

84: Workshop

Upgrades that can be built in any order: Boat, Sled, Climbing Gear.

98: Barracks

Collectively train up to 1 soldier for 3 gold and 1 material resource. Capacity: 6.

Gained or lost resources and gold can be taken from Frosthaven supply or players, in any combination.


4. Downtime

Perform downtime activities in any order: handle level-ups, retire / create characters, sell items etc.

Craftsman

34: Craftsman

Character

Alchemist

35: Alchemist

Character


Build 5. Construction

Build Build or Upgrade Upgrade one building, or two for 2 morale. Then Rebuild Rebuild any number of wrecked buildings.

Workshop

84: Workshop L1

Prosperity 1 Boat: 4/1/2, Sled: 3/2/1, Climbing Gear: 1/3/2

Buildings cannot be upgraded while wrecked. If a build or upgrade increases prosperity level, any character whose level is lower than half the new prosperity level (rounded up) may immediately level up.

Upgrades