Win

Level 2

12
Perno
Scenario Checkmark Goal XP XP Loot Loot Gold Gold Resources Misc.
Character Goal Level Lumber Metal Hide Arrowvine Axenut Corpsecap Flamefruit Rockroot Snowthistle Notes
Ruebane - Promoter 11 8 2 21 1 1 0 0 5 5 1 1 3 0 Sell Flea-Bitten Shawl (in previous outpost phase) for 5g
Gimlet - Diehard 7 8 2 17 1 0 0 0 0 0 3 0 Trial of Weakness complete: attack modifier deck in its starting state
Ionýxia Specialist 15 8 2 235 5 0 0 0 -30 68 1 4 0 Buy Opulent Shoes
Haruko - Zealot 9 8 2 369 7 6 3 9 5-6 197 1 2 2-1 7 0 3 Sell Hide for 5 gold. Pay 6 gold for soldiers.
Challenge # Name Description
1509 Budget Rations Whenever any character rests, they gain Curse .

Conclusion

Rewards:
- Gain 1 morale and 1 prosperity

New scenario:
- The Face of Torment (68)

Events

WR-30: A

No effect

Lost

WO-59: B

Hound attack. Gain 3 collective Hide and 1 prosperity

Lost

Town transactions

Resource / Metric Amount Comment Ignored
Morale +1 Reward Yes
Prosperity +1 Reward No
Arrowvine +1 Garden No
Axenut +1 Garden No
Snowthistle +1 Garden No
Soldiers −2 WO-59 No
Lumber +1 WO-59 attack No
Metal +1 WO-59 attack No
Lumber −2 Repair Tavern No
Metal −2 Repair Tavern No
Hide +3 WO-59 No
Prosperity +1 WO-59 No
Soldiers +2 Barracks No
Hide −2 Train soldiers No
Lumber −5 Upgrade Hide Depot No
Metal −5 Upgrade Hide Depot No
Hide −4 Upgrade Hide Depot (discount) No
Prosperity +2 Upgrade Hide Depot No

Outpost Phase

1. Passage of Tme
-

2. Outpost Event
- WO-59: B
-- Hound attack: 50
--- Barracks (use soldier): no effect, Metal Lumber
--- Town Hall (use soldier): no effect
--- Workshop: no effect
--- Tavern: damaged
---- Repair: Lumber x 2, Metal x 2
-- Gain 3 collective Hide and 1 prosperity

3. Building Operations
- Garden: Arrowvine Axenut Snowthistle
- Hide Depot
-- Haruko: sell 1 Hide for 5 gold
- Barracks: Train 2 soldiers for 6 gold and 2 material resources

4. Downtime
-

5. Construction
- Upgrade Hide Depot L1 → L2: 5/5/4
-- +2 prosperity