81: Ruinous Research Lab
Event WR-06: A
Add event SR-36 to the summer road deck and remove event SR-08 from the deck.
Event WR-03: A
Gain Cursed Rock (243)
End of scenario
Result
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Corpsecap | +1 | Garden | No |
| Flamefruit | +1 | Garden | No |
| Rockroot | +1 | Garden | No |
| Arrowvine | −1 | Garden | No |
| Axenut | −1 | Garden | No |
| Snowthistle | −1 | Garden | No |
| Prosperity | +1 | Reward | No |
| Morale | +1 | {section}159.2 | Yes |
| Soldiers | +2 | Barracks | No |
| Hide | −2 | Barracks | No |
| Prosperity | +2 | Storm Rose retirement | No |
| Prosperity | +2 | Mordith retirement | No |
| Prosperity | +1 | Hide Depot built | No |
| Prosperity | +1 | Hall of Revelry built | No |
| Lumber | +6 | From Mordith | No |
| Metal | +4 | From Mordith | No |
| Hide | +10 | From Mordith | No |
| Axenut | +1 | From Mordith | No |
| Snowthistle | +2 | From Mordith | No |
| Arrowvine | +1 | From Storm Rose | No |
| Axenut | +1 | From Storm Rose | No |
| Snowthistle | +1 | From Storm Rose | No |
| Lumber | +17 | From Storm Rose | No |
| Metal | +9 | From Storm Rose | No |
| Hide | +7 | From Storm Rose | No |
| Flamefruit | −1 | Brew Fulminant Flask for Ionýxia | No |
| Arrowvine | −1 | Brew Fulminant Flask for Ionýxia | No |
| Snowthistle | −1 | Brew Fulminant Flask for Ionýxia | No |
| Metal | +4 | Mining Camp | No |
| Hide | +4 | Hunting Lodge | No |
| Lumber | +4 | Logging Camp | No |
| Lumber | +1 | Inn | No |
| Metal | +1 | Inn | No |
| Hide | +1 | Inn | No |
| Corpsecap | −2 | Ruebane: Deadly Mixture | No |
| Rockroot | −1 | Ruebane: Deadly Mixture | No |
| Lumber | −6 | Build Hall of Revelry | No |
| Metal | −6 | Build Hall of Revelry | No |
| Hide | −5 | Build Hall of Revelry (discount) | No |
| Lumber | −2 | Build Hide Depot | No |
| Metal | −2 | Build Hide Depot | No |
| Hide | −5 | Build Hide Depot (discount) | No |
Town supply & values
32
23
12
7
6
17
12
15
6
Prosperity
108
Morale
20
Inspiration
12
Total defense
40
Soldiers
9
Outpost Phase
1. Passage of Time
Mark next unmarked box in calendar. Read & resolve any sections, check if season changed.
2. Outpost Event
Resolve outpost event. Repair any damaged buildings after attack event.
3. Building Operations
Go through building deck in order, resolve effects.
Reduce all enhancement costs by 10 gold, level penalties by 10 gold per level, and repeat penalties by 25 gold per enhancement
Reduce all construction costs by 1 material resource and the extra construction cost by 1 morale
Gained or lost resources and gold can be taken from Frosthaven supply or players, in any combination.
4. Downtime
Perform downtime activities in any order: handle level-ups, retire / create characters, sell items etc.
5. Construction
Build or Upgrade one building, or two for 2 morale. Then Rebuild any number of wrecked buildings.
Buildings cannot be upgraded while wrecked. If a build or upgrade increases prosperity level, any character whose level is lower than half the new prosperity level (rounded up) may immediately level up.