9: Glowing Catacombs 30.3.2024

Win

Level 1

22
Perno
Scenario Checkmark Goal XP XP Loot Loot Gold Gold Resources Misc.
Character Goal Level Lumber Metal Hide Arrowvine Axenut Corpsecap Flamefruit Rockroot Snowthistle Notes
Shadeglen - Duelist 9 6 83 2 6 3 6 -7 6 1-1 -2 1 1-1 -1 2 2 1 Random item: Boots of Transference. Craft Horn of Command (M, H, Roc). Brew Poison Vial (095) (CorCity, Sno). Paid for Hunting Lodge: H, 4g. Paid for soldier: 3g.
Roamin - Shirker 14 6 82 2 3 4 8 -6 14 1 12 3 1 Paid 1g for lumber and 1g for metal. Paid for Hunting Lodge: 4g.
Ghiteia - Zealot 9 6 71 2 6 3 6 -3 16 1-1 2 -1 9 2 1 Spent on Hunting Lodge L1: LH, 2g. Pay 1g for 0,5L. Gain Unhealthy Mixture from the city.
B’Sháni - Pacifist 8 6 92 2 5 1 2 -1 1 3-3 -2 1-1 3 0 3 Spent on Hunting Lodge L1: 2L. Pay 1g for 0,5M. Brew Stoneskin Potion (089) (CorCity, Roc). Craft Crude Chain Armor (M) & Reinforced Shield (L, M).
Treasure # Effect Looted by Type
#9 Random side scenario (108) Roamin neutral

Notes

Random scenario:
- Section 171.2: Random scenario
-- Unlock Lustrous Pit (108)
-- “You look down at an ancient sheet of stone—hardly the riches and jewels you were expecting. But there on the stone, faded, yet still complete, is a painting: a landscape, as if painted using the tip of a stick or a claw. And despite the crudeness, the details look familiar to you. You could probably find the place this painting depicts if you searched long enough.”

Conclusion

Reward: 2 collective Corpsecap

Brew Unhealthy Mixture for Ghiteia: -2 corpsecap

Events

SR-15: B

Add WR-39 to the winter road deck.

Lost

SO-07: B

Attack on Mining Camp, Logging Camp, Alchemist (all defended successfully). Gain 2 collective Lumber and 2 collective Hide .

Lost

Town transactions

Resource / Metric Amount Comment Ignored
Corpsecap +2 Scenario reward No
Corpsecap −2 Brew Deadly Mixture No
Prosperity +1 Build Hunting Lodge No
Metal +1 Mining Camp No
Lumber +1 Logging Camp No
Metal −1 Build Hunting Lodge No
Lumber −1 Build Hunting Lodge No
Prosperity level +1 Reached level 2 No
Soldiers −3 Attack event No
Lumber +2 OE-07 No
Hide +2 OE-07 No
Hide −1 Train soldier No
Corpsecap −1 Used by Shadeglen for brewing No
Corpsecap −1 Used by B’Shani for brewing No
Soldiers +1 Train soldier No

Outpost Phase

2. Outpost attack event:
- Used 3 soldiers
- Alchemist, Logging Camp and Mining Camp targeted: all defense checks succeeded

3. Building Operations:
- Buy lumber and metal
- Train 1 soldier

4. Downtime:
- Craft Horn of Command, Crude Chain Armor, Reinforced Shield
- Brew Poison Vial, Stoneskin Potion, Unhealthy Mixture

5. Building Operations
- Build Hunting Lodge
- +1 prosperity
- Section 172.3: Hunting Lodge Upgraded
-- Unlock Trap class box