Win
3
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Optimist | 11 | 10 | 0 | 10 | 195 | 4 | 7 | 4 | 12 | 37 | 1 | 1 | 1 | 1 | 5 | 3 | 3 | Gain 10 XP (SR-13). | |||||||||||||||
|
|
- | Tormentor | 14 | 10 | 0 | 5 | 338 | 6 | 4 | 5 | 15 | 161 | 3 | 10 | 1 | 4 | Lose 5 XP (SR-26), gain 10 XP (SR-13). | ||||||||||||||||||
|
|
- | 13 | 10 | 0 | 0 | 516 | 9 | 2 | 0 | 0 | 6-20 | 4 | 1 | 1 | 3 | 1 | 7 | Lose 10 XP (SR-26), gain 10 XP (SR-13). Sell Hammer Potion (6g). Buy Steel Ring (20g). | |||||||||||||||||
|
|
- | Ritualist | 16 | 10 | 0 | 10 | 107 | 3 | 7 | 3 | 9 | 67 | 2 | 1 | 1-1 | 1-1 | 5 | 1 | 6 | Gain Examination Glass (230). Gain 10 XP (SR-13). Brew Fulminant Flask. | |||||||||||||||
Notes
No challenges
Conclusion
Reward:
- Gain 2 prosperity
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Prosperity | +2 | Reward | No |
| Inspiration | +3 | {section}174.2 | No |
| Lumber | −3 | SO-28: A | No |
| Corpsecap | +1 | Garden | No |
| Flamefruit | +1 | Garden | No |
| Lumber | −10 | Upgrade Mining Camp | No |
| Metal | −5 | Upgrade Mining Camp | No |
| Hide | −3 | Upgrade Mining Camp | No |
| Morale | −1 | Upgrade Mining Camp | No |
| Prosperity | +1 | Upgrade Mining Camp | No |
| Arrowvine | −1 | Brew Fulminant Flask for Haruko | No |
| Rockroot | −1 | Garden plant (third plot) | No |
Outpost Phase
1. Passage of Time
- 174.2: Returns
-- Gain 3 inspiration
2. Outpost Event
- SO-20: C
-- Add 41.3 to the calendar in three weeks
- SO-28: A
-- Lose 3 collective
3. Building Operations
- Garden
-- Gain , keep the same
-- Plant / third plot:
4. Downtime
- Twap: level-up (9)
- Haruko: level-up (3)
5. Construction
- Upgrade Mining Camp (10/5*/3), paid by town
-- -1 morale
-- +1 prosperity
Town Guard Perks
- 104.1: Job Posting
-- New scenario: Sinking Ship (92)