Win
3
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
- | Slayer | 15 | 10 | 2 | 15 | 330 | 6 | 7 | 3 | 9 | -20 | 19 | 1-2 | 2 | 2 | 7 | 4 | 3 | Loot Ancient Coin. Pay 12 gold for resources. Pay 3 gold for soldier. Pay 5 gold for Wall N. Pay 2 for Town Hall upgrade. | |||||||||||||||
|
|
- | Zealot | 21 | 10 | 2 | 15 | 66 | 2 | 4 | 3 | 9 | 18 | 1 | 1 | 8 | 7 | 2 | ||||||||||||||||||
|
|
- | Perfectionist | 15 | 10 | 2 | 15 | 266 | 5 | 4 | 4 | 12 | -25 | 40 | 1-4 | 1 | 4 | 0 | 6 | Pay for Workshop repair. Pay 12 gold for resources. Pay 3 gold for soldier. Pay x 2 and 10 gold for Wall N. Pay for Town Hall upgrade. | ||||||||||||||||
|
|
- | 22 | 10 | 2 | 15 | 400 | 7 | 6 | 2 | 6 | 21 | 2-6 | 1 | 1 | 9 | 3 | 2 | Pay for Workshop repair. Pay x 2 for Wall N. Pay for Town Hall upgrade. Pay x 2 for rebuilding Tavern. | |||||||||||||||||
| Challenge # | Name | Description |
|---|---|---|
| 1484 | Optimism | Whenever you reveal a negative or {null} attack modifier card from the monster attack modifier deck, treat it as a instead. |
Notes
Ancient Coin: 128.5
- Gain Ancient Coin (245) 3/4
- Remove loot card 1419 from the game. No longer add it to any scenario’s loot deck.
- Add 185.2 to the calendar in one week
Conclusion
Rewards:
- Gain 15 XP each (5 per unrevealed dowsing rune)
- Gain Ember Energy Source (244) (Storm Rose)
Section links:
- Add 135.1 to the calendar in three weeks
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Soldiers | −2 | WO-41: B | No |
| Metal | +1 | Town Guard deck | No |
| Metal | +3 | Mining Camp | No |
| Hide | +3 | Hunting Lodge | No |
| Lumber | +3 | Logging Camp | No |
| Lumber | +1 | Inn | No |
| Metal | +1 | Inn | No |
| Hide | +1 | Inn | No |
| Corpsecap | +1 | Garden | No |
| Rockroot | +1 | Garden | No |
| Soldiers | +2 | Barracks | No |
| Lumber | −2 | Train soldiers | No |
| Lumber | −2 | Build Wall N | No |
| Metal | −2 | Build Wall N | No |
| Hide | −2 | Build Wall N | No |
| Total Defense | +5 | Wall N | No |
| Metal | −4 | Upgrade Town Hall | No |
| Hide | −4 | Upgrade Town Hall | No |
| Prosperity | +1 | Upgrade Town Hall | No |
| Morale | −1 | Second upgrade | No |
| Metal | −1 | Rebuild Tavern | No |
| Hide | −2 | Rebuild Tavern | No |
| Snowthistle | −1 | Garden plant | No |
Outpost Phase
1. Passage of Time
- 185.2: Ancient Coin
-- No effect
2. Outpost Event
- WO-41: B: Lurker attack
-- Spend 2 soldiers
-- Tavern: Wrecked
-- Workshop: Damaged
--- Twap & Sanda: pay 1 each
-- Town Hall (soldier): no effect
-- Barracks: no effect
-- Gain material resource:
3. Building Operations
- Pay 24 gold for 12 resources
- Garden:
-- Replace plot with new plant
4. Downtime
- Storm Rose: Level-up (2)
-- Smashing Torrent
5. Construction
- Build Wall N
- Upgrade Town Hall (4/4/4)