Win

Level 1

13
Perno

Start notes

Linked scenario; no road event. B variant of scenario played (due to scenario 2 being complete).
Scenario Checkmark Goal XP XP Loot Loot Gold Gold Resources Misc.
Character Goal Level Lumber Metal Hide Arrowvine Axenut Corpsecap Flamefruit Rockroot Snowthistle Notes
Shadeglen - Slayer 8 6 54 2 1 0 0 -3 -2 9 -1 1 1 1 1 Gold spent on Barracks upgrade, Logging Camp. Spent on Logging Camp: M.
Roamin - Ravager 8 6 47 2 2 2 4 -2 -3 9 -2 -1 1-1 -1 -1 3 1 1 Gold spent on Barracks upgrade, Logging Camp. Brew Healing Potion (Arr, Roc). Craft Spyglass (M). Spent on Logging Camp: L, L, H.
Ghiteia - Pickpocket 6 6 44 1 2 0 0 -5 -5 14 1 1 1 0 1 Gold Spent on Barracks L2: 5. Spent on Logging Camp L1: -, 5g.
B’Sháni - Miser 5 6 61 2 1 0 0 4 1-2 -1 0 1 3 Mastery 2 done. Gold Spent on Barracks L2: 0. Spent on Logging Camp L1: M, M, H, 0g.
Treasure # Effect Looted by Type
#70 Gain Horn of Command blueprint (076) Shadeglen neutral

Conclusion

Rewards:
Unlock Snowflake class box.
New scenario: Frozen Crypt (5)

Immediately read Section 63.1

Rewards:
- Gain 1 morale and 1 prosperity

New scenarios:
- Edge of the World (7)
- Crystal Trench (8)

Add Section 156.1 to the calendar in four weeks.

Events

SO-15: A

-10 collective gold, upgrade Barracks to level 2

Lost

Town transactions

Resource / Metric Amount Comment Ignored
Morale +1 Scenario reward No
Prosperity +1 Scenario reward No
Prosperity +1 Upgrade Barracks No
Soldiers +2 Upgrade Barracks No
Prosperity +1 Build Logging Camp No
Total Defense +5 Reached morale threshold +0 No

Outpost Phase

OE Barracks upgrade: +1 prosperity, +2 soldiers.

Build Logging Camp: +1 prosperity.