Builds
Mastery 2 © General_CGO
TURN 1: Processing t (+1), Ancient Drill b (destroy obstacle, +1). *Over*, 7 cards. TURN 2: Beam Axe t (-2), Super Heat Transfer b (-1), Recursion t. *Low*, 4 cards. TURN 3: Memory Drive t (recover SHT, BA, +1), Power Core b (+1 +1). *Over*, 4 cards. TURN 4: Steam Armor t (-2), Super Heat Transfer (-1). *Low*, 2 cards. **Short rest, lose anything but Super HT. 8 cards in deck.** TURN 5: Beam Axe or Steam Armor b (+1), Super Heat Transfer t (attack, +2). *Over*, 6 cards. Mastery done, 4 XP.
Starting cycle, v1
Turn 1: 95t*/25b. Over pressure with ice, move next to enemies. Turn 2 (assuming 2+ enemies adjacent): 29t/50t/17b*. Over pressure with fire, move away after attack. Turn 3: 90t*/20b. Over/High pressure, stay adjacent. Turn 4: 22b*/83t. Over pressure, push away for long rest turn.
