End of scenario
Result
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Axenut | +1 | Garden | No |
| Flamefruit | +1 | Garden | No |
| Prosperity | +2 | B'Sháni retirement | No |
| Prosperity | +1 | Build Town Hall | No |
| Lumber | −2 | Build Town Hall | No |
| Metal | −1 | Build Town Hall | No |
| Hide | −1 | Build Town Hall | No |
| Lumber | +17 | B’Sháni retirement | No |
| Metal | +9 | B’Sháni retirement | No |
| Hide | +5 | B’Sháni retirement | No |
| Arrowvine | +1 | B’Sháni retirement | No |
| Corpsecap | +2 | B’Sháni retirement | No |
| Flamefruit | +3 | B’Sháni retirement | No |
| Snowthistle | +2 | B’Sháni retirement | No |
| Axenut | −1 | Brew Infusion Potion for Sanda | No |
| Flamefruit | −1 | Brew Infusion Potion for Sanda | No |
| Corpsecap | −1 | Brew Infusion Potion for Sanda | No |
| Lumber | −6 | Upgrade Hunting Lodge | No |
| Metal | −2 | Upgrade Hunting Lodge | No |
| Hide | −2 | Upgrade Hunting Lodge | No |
| Prosperity | +1 | Upgrade Hunting Lodge | No |
| Hide | +1 | Inn | No |
| Metal | +1 | Inn | No |
| Morale | −2 | Second upgrade | No |
Town supply & values
11
10
4
3
3
2
4
3
3
Prosperity
38
Morale
18
Inspiration
5
Total defense
30
Soldiers
6
Outpost Phase
1. Passage of Time
Mark next unmarked box in calendar. Read & resolve any sections, check if season changed.
2. Outpost Event
Resolve outpost event. Repair any damaged buildings after attack event.
Event SO-19: B
Add WO-61
3. Building Operations
Go through building deck in order, resolve effects.
Gained or lost resources and gold can be taken from Frosthaven supply or players, in any combination.
4. Downtime
Perform downtime activities in any order: handle level-ups, retire / create characters, sell items etc.
5. Construction
Build or Upgrade one building, or two for 2 morale. Then Rebuild any number of wrecked buildings.
Buildings cannot be upgraded while wrecked. If a build or upgrade increases prosperity level, any character whose level is lower than half the new prosperity level (rounded up) may immediately level up.